MindsEye Launch Amid Tension, Limited Access, and Mixed Reviews

  • 13-06-2025 |
  • Jane Bricks

This piece explores the early performance and mixed reactions surrounding MindsEye, the latest project from a prominent industry figure, which has sparked considerable debate since its announcement last year.

The anticipation surrounding MindsEye has been unusual from the start. Industry observers have noted that media representatives were not given the chance to experience the full game; instead, they watched a limited demonstration of preselected gameplay segments performed by an employee from Build a Rocket Boy. Additionally, the game was not distributed in advance to reviewers, and reports from former team members indicate internal conflicts were brewing within the studio.

Sales on the Steam platform appear to have been modest, with the game reaching just below 3,300 concurrent players during peak activity, according to current records. A brief look at user feedback on the platform reveals that many find the game riddled with issues, suggesting that it It might not be completely refined at the time of release.

  • The early launch phase was marked by restricted press access.
  • An internal atmosphere charged with tension was reported by ex-staff members.
  • Current Steam activity and reviews indicate significant performance and readiness concerns.

Have you been among the purchasers of MindsEye? How would you assess the game and its presentation so far?